We're just two huge geeks making the best fan-art this side of Ord Mantell.
Hello, fellow pilot and art-lover! We’re Ryan and Henry - two pals based out of London who work agency jobs and run rather hectic lives. AllWings is a little hobby we share - an endeavour of weekends and late-nights born out of a love for the game we play, and the universe we geek out over.
We take great pride in crafting and bringing unique art to the table. They're not screen-grabs from the films, or taken from the wiki. We compose and build each original image from scratch, for the sole purpose of bringing the stories (and the lists you fly) to life like never before!
MAKING DREAMS REAL.
I daresay every pilot in X-Wing has a pretty brilliant imagination. After all, we do manage to turn little toy models into epic fleet clashes, tense dogfights and nail-biting clutch-shots that decide the fate of the galaxy!
Yet, the stock cards are text-leaden, obscured by faux-interface and static design that... we feel doesn't quite do justice to the glory that is flying your squadron against the odds, weaving through arcs and taking down your enemies in a laser-gallery of fiery explosions.
That's why we decided to turn our favourite ones into something just a little more special.
ANATOMY OF A SCENE
All our ideas start on the table. Inspired by the best XWing games, we try to put the cinematic brilliance in our heads onto paper. Napkins. Anything.
Then we build. Locked away in our bedrooms, we undertake a labour of love where every ship, every set-piece and every scene gets put together juuuuust so.
Every scene we create is mixture of physical props, digital 3D, photography and traditional art — brought together to recreate a slice of the universe we know and love.
Then, the finer colours, textures and details. Whether it's a Decimator dropping out of hyperspace or the neon propaganda of Lothal — this is where the world really comes to life!
Finally, the artwork is polished, cropped and dropped into card-form — with a clean, minimalist design language that works to hero the action, not the rules.
The best, of course, is saved till last. We get to share our craft with one of the loveliest little communities, hopefully putting some smiles on faces and killer art on the game-night tables!